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QDark SwarmMana Cost: 90 / 100 / 110 / 120DetailsSummons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 60% less damage to Tremble.
- Action: Target Self
- Type: enemy units
- Tremble summons a massive swarm of bugs from beneath the earth to act as his personal shield, deflecting ranged attackers and suffocating nearby enemies.
- Type: Magic
- Radius: 300
- Cooldown: 12 sec
- Mana Cost: 90 / 100 / 110 / 120
- Required Level: 1 / 3 / 5 / 7
Activation:Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 60% less damage to Tremble.
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WTerrorformMana Cost: 50DetailsCreate and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 15 / 30 / 45 / 60% Move Speed, Unitwalking, and Stealth with a 2 second fade time. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well. Maximum of 2 / 4 / 6 / 8 Terror Mounds.
- Action: Self Position
- Type: self
- Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant ^o{15,30,45,60}% Move Speed^*, ^oUnitwalking^*, and ^oStealth with a 2 second fade time^*. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.\n\nMaximum of {2,4,6,8} Terror Mounds.
- Type: Magic
- Radius: 400
- Cooldown: 20 sec
- Mana Cost: 50
- Required Level: 1 / 3 / 5 / 7
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EImpalersDetailsPassively makes your autoattacks apply a 10 / 20 / 30 / 40% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 2.5 seconds.
- Action: Passive
- Passively makes your autoattacks apply a ^o{10,20,30,40}% Movement Speed Slow^* and ^o-{1,2,3,4} Armor^* to the target for ^o2.5 seconds^*.
- Required Level: 1 / 3 / 5 / 7
On Attack:Applies a stack of Impalers to the target for 2.5 seconds. Stacks up to 1 / 2 / 3 / 4 times.
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RHive MindMana Cost: 50 / 75 / 100DetailsSummon Shudder at your location for 40 seconds. Shudder is invulnerable, cannot be controlled and follows Tremble, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage. For 40 seconds, Hive Mind becomes Ensnare. This can be activated to Immobilize a target enemy unit for 1.5 / 2 / 2.5 seconds. Staff of the Master spawns a permanent, controllable Shudder with 90 / 120 / 150 Attack Damage, 1000 / 1400 / 1800 Health, Ensnare, Terror Mounds, Impalers and Razor Carapace (30 Deflection).
- Action: Target Self
- Summons Shudder to aid you in battle.
- Cooldown: 60 sec
- Mana Cost: 50 / 75 / 100
- Required Level: 6 / 11 / 16
Activation:Summon Shudder at your location for 40 seconds. Shudder is invulnerable, cannot be controlled and follows Tremble, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage. For 40 seconds, Hive Mind becomes Ensnare. This can be activated to Immobilize a target enemy unit for 1.5 / 2 / 2.5 seconds.
- Health: 473
- Damage: 54-60
- Mana: 234
- Armour: 2.52
- Difficulty: 4
- Strength: 17 (+2.5)
- Range: 128
- Intelligence: 18 (+2)
- Attack Speed: 0.72
- Agility: 22 (+3.2)
- Move Speed: 290
Learn more on how to play this hero!MORE >
Hellbourne corruption has spread across Newerth--and deep into it as well. From beneath the crusted depths emerges the carapaced undying horror that is Tremble, awakened to wreak havoc upon the Legion forces. Mysterious terrain deformations seem to herald his arrival, while a trail of corpses marks his path of departure.