Target an area to deal 80 Magic Damage after a short delay. Enemies facing the center will receive an additional 80 Magic Damage and tapering -90% Movement Speed slow for 3 seconds. Ability has 2 charges that refreshes once every 8 seconds.
Activate to take Flight for 15 Seconds. Flight grants all terrain walking, and +10% Movement Speed. Whenever attacked, reduces the duration by 2.5 seconds. Jet pack cannot be activated within 3 seconds of taking damage.
Passively fires and additional rocket whenever you attack dealing 60 Magic Damage.
Activate to spawn up to 3 pets that attack with you. First Pet: Deals 30 Magic Damage bouncing to nearby enemy units. Second Pet: Deal 15 Magic Damage slowing enemies by 25% Third Pet Deals 30% of your base damage.