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[4.4.4] Patch Note -...

[4.4.4] Patch Note - Yumi and Shikigami!

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Published on Tuesday, 15 May 2018 14:51
Welcome to Heroes of Newerth
Version 4.4.4 - 08 April 2018

== Design ==


Crippling Puncture
- Effect Type and Damage Type changed from Magic to Superior Magic.
- Damage changed from 80 to 75/100/125/150.

A Thousand Cuts
- Effect Type and Damage Type of the on-touch effects changed from Magic to Superior Magic.
- The return on-touch effects now use the large radius (250) rather than reverting to the small radius (80).
- Projectile speed increased from 950 to 1200 units per second.
- Mana Cost reduced from 100/110/120/130 to 70/80/90/100.
- Cooldown reduced from 4 seconds to 2.5 seconds.

- Effect Type and Damage Type changed from Magic to Superior Magic.
- Charge refresh time decreased from 19/16/13/10 seconds to 12/10/8/6 seconds.

Ancestral Assault
- Cooldown reduced from 100/80/60 seconds to 60 seconds.
- Effect Type and Damage Type changed from Magic to Superior Magic.

== Quality-of-Life Features ==

+ The following Quality-of-Life changes apply to all game modes (i.e. not just PBT), and were made to drastically improve the player experience for all of our international players:
- Matchmaking now only matches teams together if the difference in the average Kill-Death ratio between each team is within a certain threshold.
- Players will now join chat channels based on Region when logging in (e.g. NA-1, EU-1, AU-1, LAT-1, CIS-1, etc.) as opposed to general chat channels (e.g. HON-1, HON-2, etc.).
- Remake Votes can only be called until the 2-minute mark in a match.

Concede Vote can now be called after any termination or disconnect where the player cannot come back.
* Concede Vote can still be called after the 15-minute mark if these conditions are not met.

Players will now receive a personal notification whenever they successfully stack a Neutral Camp.
* Special messages will appear if players stack multiple Neutral Camps at the same time.

Added an option to enable Selection Circles around every hero at all times.
* Improves visibility of heroes in the midst of combat.
* This option is found under Options -> Interface -> Gameplay.
* Enabled by default.

= Mechanical Changes that affect all Modes =

Camera Field of View has been increased by 10%.
- Neutral aggro range during the day has been decreased from 300 to 150.
* Prevents accidental neutral aggro when travelling to another destination.
- Neutral Creeps' Movement Speed normalized to 325.
- Lane Creeps will no longer avoid re-aggroing to the ranged lane creeps after being aggro'ed by a hero.
- Melee Lane Creeps damage multiplier against Neutrals decreased from 150% to 125%.
- Ranged Lane Creeps damage multiplier against Neutrals decreased from 150% to 75%.
- Ranged Lane Creep aggro range increased from 500 to 800.
- Experience Range increased from 1000 to 1300 units.

== Casual Mode Changes ==

- Passive Gold per minute (GPM) increased from 100 to 120.
- Proximity Gold reduced from 20 to 0.
- Gold bounty per level reduced from 12 to 10.
- Buyback cost multiplier decreased from 1.75x to 1.5x.

+ The following changes no longer apply to Casual Mode:
- Unshared Experience from a hero kill is higher between levels 1-6.
- Assists share the Hero Kill Experience Bounty globally for allies (as opposed to allies within proximity).

== Matchmaking Maps & Modes ==

Champions of Newerth (CoN)
- Map: Forests of Caldavar
- Mode: Counter Pick

Mid Wars
- Hero Ban
- All Random

Public Beta Test (PBT)
- Ranked Pick

== New Content ==

New Forsaken Archer Avatar: Yumi
- The legendary annual Shao Temple archery competition is a joyful event that brings villagers together from throughout the Sang-La Mountains and allows the monks to share food, tea, and news from the lands beyond the mountains. Yumi has been dominating the event as the first -- and only -- female kyudoka since she was a small girl, for her natural abilities with the bow quickly surpassed those of her instructor, then her kyudojo, until the Shao Temple became the only place that could harness her true potential. The monks taught her the way of shin-zen-bi, to shoot with truth, goodness, and beauty, so that when she uses her bow and arrow with a good and virtuous spirit toward all things, her archery will become naturally beautiful and true. Skeptical at first, Yumi finally embraced this training and grew to understand its power, and her already amazing skills became unbelievable.

Because of the beauty and virtue integral to her archery, she was stunned when the monks first told her it could be used as a weapon. But when they told her of the atrocities happening outside the walls of the temple, of the Hellbourne and their soulless cruelty, she realized the virtuous path was leading her straight into battle with these daemons. Every raise, draw, and release had prepared her for this, and she and her bow would share the beauty of her kyudo with these corrupted fiends one arrow at a time.

New Taunt: Shikigami Taunt
- Show your opponents they're nothing but target practice with the Shikigami Taunt!

New Night Hound Avatar: Wildcat
- The cruelly playful Lynx Tribe of Death's Cradle is infamous for stalking and chasing their victims before pouncing and toying with them, finally ending their misery only after the entertainment becomes tedious. When they ambushed a gypsy caravan and systematically slaughtered everyone aboard, the last thing they expected to find when they commenced the looting was a sleeping infant, swaddled in blankets. Even the Lynx are not that heartless (usually), so they took the orphan into their fold and trained her in the ways of the feline huntress. The girl took to it like a cat to catnip, and embraced the traditions and tactics so fully she went to great lengths to change her appearance to something closer to her fellow huntresses. She may still look somewhat human, but when the claws come out, she is all Lynx.

New Parallax Avatar: Cruxlord
- The Cruxlords are an extraterrestrial race even more ancient than the Artificers. They seek the ancient, powerful objects held most secret throughout the universe, for within those items are the answers to unlocking even more power. Though Andromeda's memory is still incomplete, she senses that the Cruxlords may have harvested the original dark matter and created the Fulcrums that became the devastating weapon of the Artificers, sending them forth to destroy entire planets and scatter the debris into space. Scanning the dross for ancient relics is much easier than searching intact worlds and dealing with their tedious inhabitants, but this Newerth has proven more resilient than any other planet, and now the Cruxlords must descend upon it and handle things themselves.

New Name Color: High Roller
- Show all of Newerth your winning ways with the High Roller Name Color!

== Bug Fixes & Optimizations ==

= General =
- "Do Not Disturb" mode (enabled by typing in "/dnd") will now properly prevent Instant Message (IM) from popping up in the chat channel list.

= UI =
- Player colour indicators in the hero pick screens are now thicker to further distinguish them from the background.
- The Report-A-Player (RAP) button (or window, if you started a report in-game) will now properly display at the end of games.
- MVP Selection will no longer display in replays.
- The HoN logo in the middle bar of the main lobby screen is no longer pixelated/low resolution.

= Heroes =

+ A few heroes ( Electrician, Myrmidon in melee form, Prisoner, Salomon in melee form, Scout) now properly have 150 Attack Range (instead of having 128).

The following spells now bypass Magic Immunity on ally heroes:
- Accursed's ‚Äč Cauterize
- Accursed's Fire Shield
- Blacksmith's Frenzy
- Blitz's Quicken
- Bramble's Fungal Spit
- Chipper's Focus Buffer
- Glacius' Ice Imprisonment
- Keeper of the Forest's Nature's Guidance
- Midas' Lion Pride
- Nymphora's Volatile Pod
- Rally's Compel
- Revenant's Defile, Mortification and Essence Shroud
- Voodoo Jester's Mojo
- Persecution's effect no longer bypasses Magic Immunity if Magic Immunity is obtained while the projectile is in midair.

- Activating Blade Frenzy no longer interrupts your previous Attack command if it is already part-way into its animation.

= Items =
- All items in the regular (non-PBT) modes no longer have the "New" tag on them, with the exception of Orb of Zamos.