New Hero Spotlight: Ravenor

<< Back
Published on Tuesday, 12 June 2012 14:10


New Hero:

ravenor
Ravenor

The souls of the damned suffer eternal torments in the hells ruled over by the Daemon Lords. The administration of such torments are left in the hands of the cruelest and most sadistic of all the condemned. These irredeemable souls take such delight in the torture of others that they are imbued with the purest essences of anger, cruelty, and hate. These beings earn a title that strikes fear into both the living, and the dead; they are the reapers of souls, the crushers of dreams, the bastions of terror, and the delivers of the damned. They are Ravenors, and their Lord is known by that title alone.


 

Ability 1: Ball Lightning

 



Ravenor unleashes an electrical torrent towards a target location dealing damage and stunning the first target hit. Ravenor can activate this ability again and teleport to the target dealing damage and stunning enemies around them.

 

Cooldown: 15 Seconds
Mana Cost: 90 / 105 / 120 / 135
Required Levels: 1 / 3 / 5 / 7


Target a location to throw an electrical ball in that direction. The first enemy hero hit by the ball is dealt 50 / 80 / 110 / 140 Magic Damage and stunned for 0.5 seconds.

Ravenor may activate this ability again and teleport to the target dealing 50 / 80 / 110 / 140 Magic Damage stunning enemies around the target for 1.5 seconds in a 250 radius.

Debuff lasts for 4 seconds or until the enemy moves more than 3,000 units away.

-Travels at 500 speed.
-Has a 100 touch radius.
-Has 500 clearvision while traveling.
-Grants 500 AoE vision around the target hit.


Ability 2: Storm Blades

 

Charges your next 2 attacks with elemental fury, grants bonus attack speed and deals magic damage bouncing to nearby enemies.
 

Cooldown: 12 Seconds
Mana Cost: 80 / 90 / 100 / 110
Required Levels: 1 / 3 / 5 / 7
 

Activate to apply Storm Blades to yourself for 6 seconds or your next 2 attacks.
 

Storm Blades Effect(s)
Attack Speed: 50

Next attack deals 50 / 75 / 100 / 125 bonus magic damage bouncing between the closest 1 / 2 / 3 / 4 within 300 units.


Ability 3: Electrical Feedback
 


Ravenor surrounds himself with electricity returning magic damage to enemies who attack him.
 

Cooldown: 16 Seconds
Mana Cost: 75
Required Levels: 1 / 3 / 5 / 7
 

Activate to apply Electrical Feedback to yourself for 8 seconds.


Electrical Feedback Effect(s)

When attacked, deals 20 / 40 / 60 / 80 Magic Damage to the attacker and 2 nearby enemies. Can return damage once every 0.9 seconds.

 

Ability 4: Power Overwhelming



Passively increases your movespeed and attack damage whenever you deal direct magic damage. Damaging heroes grants 4,6,8 charges. Damaging creeps grants 1 charge. Each charge grants a passive +1 Movespeed and +1 Magic Damage to your basic attacks. Max Charges is 60,90,120. Charges begin to deteriorate at 5 per second after not gaining any for 8 seconds.
 

On Attack:

1 Magic Damage per charge.
 

Aura Effects
Target: Self


Comments