2.0.36 Patch on 24 June

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Published on Thursday, 23 June 2011 15:32


HoN v2.0.36 Patch is going to be released on Friday 24 June. We have loads of changes this time with two new heroes, secret shop removal and Forests of Caldavar improvements!

New Heroes:



Amun-Ra


The first hero who doesn't require mana to use the skills!



Parasite


A hero dominates small skirmishes and one on one battle!

New Hero Avatars:



Mermaidon



Oni Devourer

Changes Highlights:

- Secret Shop removed
* Items that were purchasable in this shop are now purchasable in the main base
* Secret Shop store category renamed to Legendary Shop
- At the old Secret Shop location, the building is now replaced with an Observatory
- Observatory contain 1 item: Wards of Sight
* Wards seen in the Observatory are shared with the ones in your main base in stock
- Forests of Caldavar have been changed
* Kongor area widened to make it more 'even', including a new Legion ramp in the area
* Vision blockers of Kongor's lair removed


What is going to happen on 24 June:


When you log in Garena Heroes of Newerth, a message will popup and ask you to update your HoN. Click Yes and the game will be updated automatically.

In case the update message does not appear, hit Ctrl+F8 and type the command
Upd_checkforupdates 1

Expected Server Down Time:

7:00AM to 10:00AM, GMT+8, 24 June 2011

Full change log:

Version 2.0.36
-------------
- Added a new hero: Parasite

- You can no longer touch things (teleporters, items, etc.) while stunned
- Updated some User Interface files with fixes to speed and reliability
- Fixed a bug with stats not displaying for people in a Clan
- Fixed Neutral Creeps in Caldavar stacking 3 times instead of 2
- Fixed a bug with Alchemist Bones' timer when it was dropped on the ground
- Fixed Barrier Idol's and Chipper's ability to properly absorb Superior Magic damage
- Fixed a bug with Keeper of the Forest's invisibility
- Fixed a bug with Silhouette's timers
- Fixed a bug with Corrupted Disciple's drain that made it last forever

Version 2.0.34/35.2
"Think of it as two for the price of one!"
-------------
Note: .1 version is just fixing textures for the taunts
Note: .2 version is just fixing the store to be much faster

- When downloading replays, the progress bar will now properly display a % sign
- Store UI significantly updated
- Updated some stringtables

- All Melee heroes now all have 128 Attack Range
- Non-lethal damage can no longer get credit for kills (For real)
- Increased the movespeed of some of the Neutrals under 300 Movespeed to 300
- Leash time all Neutrals lowered from 7 seconds to 5.25 seconds

- Forests of Caldavar have been changed
* Kongor area widened to make it more 'even', including a new Legion ramp in the area
* Vision blockers of Kongor's lair removed

== Items ==

In-game Shop changes
- Significant upgrades to the smoothness of the shop when changing panels quickly
* Funfact: If you close the guide using the red button on the left the shop will only be one single panel when you open it. Much smaller!!
- Fixed not having recommended items when playing the same hero twice in a row if you failed to retrieve a guide
- There is now a default guide for when your connection to the Database decides to use the Failboat
- Outpost no longer contains a Pickled Brain
- Added 5 "Quickslot" item spots in the upper left partof the shop
* Shift + left click an item in the shop then click one of the slots to save that item to a slot
* Right click an item in your inventory and click one of the slots to save that item to a slot
* You can always buy from the quickslots and which items are there persist between games
* Useful for items like Homecoming Stones, a specific type of boots you want, potions, etc.

- Secret Shop removed
* Items that were purchasable in this shop are now purchasable in the main base
* Secret Shop store category renamed to Legendary Shop
- At the old Secret Shop location, the building is now replaced with an Observatory
- Observatory contain 1 item: Wards of Sight
* Wards seen in the Observatory are shared with the ones in your main base in stock

- Nullfire level 1 back to a 12s cooldown
* Level 2 is still 20s
- Fix to giving Insanitarious to other players and it bugged out terribly (LOL)

== Heroes ==

Amun-Ra
- Optimized his abilities
- Fixed Ashes to Ashes so it does Magic DoT damage
- Fixed Ashes to Ashes retaining all charges when he dies; he no longer retains them after death
- Fixed Pyroclasmic Rebirth so it won't interact with Vindicator's Int Sap/Devourer's Str gain
- Removed the bad icon

Blood Hunter
- Rebalanced
- +15 Starting Movespeed (305 to 320)
- Blood Crazy duration nerfed from 6/9/12/15 to 6/7/8/9
- Blood Crazy damage to 20/s flat. Sepsarated into a debuff and a buff, so that you can rid yourself of the negative element with a purge, or rid an enemy of the positive element with the purge
- Blood Sense now activates off allied heroes as well, but not self
- Hemorrhage changed to superior magic damage, damage values increased by 25%

Fayde
- Fixed the sound from Deep Shadows playing at ear-killing levels

Keeper of the Forest rework
- Starting STR reduced to 25 from 27
- STR/level reduced to 3 from 3.4
- Camouflage
* Renamed to Nature's Veil
* Now gives BOTH Camouflage and old Nature's Protection effects (invises near trees and gives the armor/regen buff)
* Duration for both buffs changed to 10/20/30/40 seconds
* Nature's Protection component now gives a flat 4 Health Regeneration and 6/8/10/12 Armor
* Mana cost to a flat 60
* Cooldown to a flat 5 seconds
* 500 cast range
- Tree Sight
* Removed, replaced with Animate Forest
- Animate Forest
* 130 Mana cost, 30 second cooldown, 700 cast range
* Casts on target tree.
* Target tree and 1/2/3/4 nearby trees (takes closest to target, max search range of 500) are converted to Treants
* Treants have 500 Health, 2 Armor, and 325 Movespeed
* These trees last for 45 seconds
* These treants serve as "trees" for Nature's Veil, keeping people invisible around them
* These treants serve as "trees" for Entmoot, giving KotF charges of Attack Speed/Movement Speed
- Nature's Protection removed
- New Ability: Entmoot, passive self-buff
* Keeper of the Forest gains 3/6/9/12 Attack Speed and Movement Speed per nearby tree, up to 5 charges.
* Radius of 375
- Root
* Duration lowered from 3/4/5 to 2/3/4 seconds
* Cooldown lowered from 160 to 120/110/100
* Damage per second increased from 85 to 100

Silhouette
- Base damage lowered by 3
- Tree Grapple mana cost from 95/105/115/125 to 120 flat
- Tree Grapple stun from Physical to Magical
- Relentless Salvo damage per stack from 6/9/12/15 to 3/6/9/12
- Shadow cooldown from 90/75/60 to 120/105/90 seconds
- Shadow duration from 30 to 15/25/35 seconds
- Shadow damage ratio from 33/66/100% to flat 66%


Version 2.0.33
-------------
- Added a new Strength hero: Amun-Ra
- Added a new Alt Avatar: Oni Devourer
- Added a new Alt Avatar: Mermaidon

- Fixed attack projectiles not being invisible when you get Frostwolf Skull on an Alt Avatar
- Fixed a Practice Mode bug when you give yourself items
- Touched up Martyr Voice

- Neutral and lane creeps no longer have any random damage, they now do static amounts of damage

Version 2.0.32
-------------
- Fixing the 0:00 Matchmaking interface
- Backend server improvements

 

 

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