[V2.6.28] Patch Notes

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Published on Tuesday, 20 November 2012 13:43

Dear Heroes,

There will be a Game Client Patch v2.6.28 on 21st November 2012, 0700 hrs - 0959 hrs (GMT +8)Game Service will be unavailable during this time. Players are advised to logout before this time. 
*Downtime may be extended without prior notice due to unforeseen circumstances.*

New Alt Avatar:
Golden Centurion
New Taunt:   
Blacksmith Taunt
New Alt Avatar:
Glorious Fayde
Golden Centurion  taunt blacksmith Glorious Fayde

Version 2.6.28

== New Content == 

  • Added a new Legionnaire Alt Avatar: Golden Centurion
    • The Legionnaire's of the Royal Guard are not only noted for their Golden armor, but for their title - Centurions.
    • Release date to be confirmed
  • Added a new Fayde Alt Avatar: Glorious Fayde
    • Community Member Glorious brings us another amazing avatar for Fayde - This time a reimagined Gypsy Fayde with a bit less left to the imagination!
    • Release date to be confirmed
  • Added a new Taunt: Blacksmith Taunt
    • Tell your foes it's "Too Bad" they have been crushed under your boot heel with a Blacksmith in the box - Just watch out for the boom!
    • Release date to be confirmed

== Hero Balance == 

  • Turnrate increased from 360 to 450 for Hellbringer, Blitz, Demented Shaman, and Voodoo Jester

Drunken Master

  • Stagger: Cooldown decreased from 12/10/8/6 to 9/8/7/6
  • Untouchable: Drunk Charges needed decreased from 4 to 2

Lord Salforis

  • Dark Lord's Presence: Illusions will deal 33% of the aura damage

Rally

  • Movespeed increased from 300 to 305
  • Compel: Mana Cost decreased from 140 to 130
  • Demoralizing Roar: Now does 40/80/120/160 Physical damage
  • Demoralizing Roar: Mana Cost increased from 40 to 75

Revenant

  • Defile: Cast range increased from 600 to 700
  • Mortification: Cast range increased from 600 to 700
  • Essence Shroud: Cast range increased from 600 to 700
  • Essence Shroud: Mana Cost decreased from 90/100/110/120 to 70/80/90/100

Solstice

  • Shining Rays: Damage decreased from 20/30/40/50 to 15/25/35/45
  • Pure Light: Cool Down increased from 80/70/60 to 100/90/80

Vindicator

  • Magic Armor increased from 5.5 to 6

== Bug Fixes and Optimizations ==

  • Fixed one of the Legion jungle hard neutral camps to spawn the correct amount of goatars
  • Double Damage: Re-adjusted the impact sound when attacking with double damage activated
  • Draconis: Fiery Barrage now works if you deny an allied unit
  • Draconis: Fiery Barrage will now trigger on denies and will no longer count down or trigger on towers
  • Forsaken Archer: Fixed Forsaken Strider's Crippling Volley cast animation so that the sounds play at the same time as the original avatar
  • Hellflower: Visual Trail now stops spawning when Hellflower is dispelled early
  • Hellflower: Greatly optimized entity files
  • Magmus: Fixed ultimate animation on Magmoose so that it is a bit brighter now
  • Master of Arms: Optimized Pulse Cannon attack
  • Valkyrie: Fixed Headhunter Valkyrie and Cyber Valkyrie's attack projectile spawning location so that it won't fire an arrow from the other side of the enemy target if you're hugging them at point-blank range

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