[V2.6.30] Patch Notes

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Published on Tuesday, 04 December 2012 11:06

Dear Heroes,

There will be a Game Client Patch v2.6.30 on 5th December 2012, 0100 hrs - 0959 hrs (GMT +8)
Game Service will be unavailable during this time. Players are advised to logout before this time. 
*Downtime may be extended without prior notice due to unforeseen circumstances.*

New Alt Avatar:
Royal Cthuluphant
New Alt Avatar:   
Iron Tremble
New Alt Avatar:
Master of Bows
New Alt Avatar:
Joven Glacius
Royal Cthulhuphant  Iron Trumble Master of Bow Joven Glacius

Version 2.6.30

== New Content == 

  • Added a new Cthulhuphant Alt Avatar: Royal Cthulhuphant
    • In some cultures, the White Elephant is revered as Holy and Royal. This is true within Newerth as well. While Cthuluphant himself is a force of chaos, Royal Cthuluphant takes a more sagely position. Consulting among his three heads to ensure his actions benefit not just himself, but the land as well, this Royal Ctuluphant has allied himself against his brother and joined the Legion forces.
    • Scheduled to be released on 5th December 2012
  • Added a new Master of Arms Alt Avatar: Master of Bows
    • Meet Eagleeye, the Master of Bows. Unlike his brother, Eagleeye does not believe that firearms are the key to the Legion beating the Hellbourne, but instead victory will lie in the hands of the skilled men and beasts and their ability to train themselves to use the tools at hand to defeat the daemonic invasion. With his bows in hand he takes aim at the enemies of the Legion like a true avenging force!
    • Scheduled to be released on 7th December 2012
  • Added a new Tremble Alt Avatar: Iron Tremble
    • Knowing that Tremble had been considered weak and outcast, Dr. Repulsor set out to make things right. Encasing both Tremble and Boris in a Crimson and Golden Shell of Iron, the brooding beast has been unleashed back on Newerth!
    • Scheduled to be released on 5th December 2012
  • Added a new Glacius Alt Avatar: Joven Glacius
    • Joven - the name of the Ice Warlock Glacius before his tragic fall. Meet this not-quite-corrupted vision of the Hellbourne's master of frost in the halls of DreamHack as an exclusive early access avatar for attendees of the event!
    • Scheduled to be released on 7th December 2012

== Hero Balance == 

Berzerker

  • Carnage: Damage Taken decreased from 20% to 15%

Blood Hunter

  • Blood Crazy: Cast Time decreased from .5 to .3 seconds
  • Blood Crazy: Cast Range increased from 600 to 650
  • Hemorrhage: Cast Time decreased from .5 to .3 seconds

Gladiator

  • Pitfall: Cast Speed and animation decreased from .4 to .3 seconds
  • Pitfall: Impact delay decreased from 1.6 to 1.5 seconds
  • Flagellation: Now propagates to illusions

Madman

  • Stalk: Cooldown decreased from 13/11/9/7 to 10/9/8/7 seconds

Pestilence

  • Flight: Removed 10% Damage Amp
  • Flight: Duration decreased from 25 to 20 seconds

== Item Balance == 

Icon of the Goddess

  • Charges now cap at 50
  • Max charges that you can lose at one time decreased from 10 to 8

Post Haste

  • Now takes Striders as a component
    • Total price reduced by 300

Striders

  • Now builds into Post Haste

== Bugs Fixes and optimizations  == 

  • Grinex: Now correctly on the Hellbourne faction. Oops!
  • Grinex: Fixed Rift Stalk so that you do not cancel previously-ordered attack commands when you are fading into the second stealth state
  • Grinex: Fixed a visual timer issue on Rift Stalk when you die
  • Solstice: Fixed Pure Light to deal the proper amount of damage when channeling for the full duration
    • Damage is effectively increased by 13,19,25 for only a full duration channel
  • Arachna: Spider Sting minion will no longer be affected by deflection items
  • Corrupted Disciple: Fixed a rare instance causing Electric Tide to deal more damage than intended while teleporting away
  • Charged Hammer: Tower attacks will no longer activate the lightning return effect
  • Announcer sounds have been downsampled to reduce memory usage
  • Search feature in store avatar and hero lists has been fixed
  • Monitoring a player should update immediately when opening a 2nd window
  • Movable frames template has option to reset position on resolution change
  • Game lobby avatar splash screen should now prompt to purchase an avatar on doubleclick if it is unowned
  • SpecUI hotkeys to open, close, and toggle info screens should now behave properly again
  • Test++ refresh feature should now be disabled when you leave a game

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