The Grimm hunt

The Hunt is On

The Grimm Hunt is the very first objective-based game mode in Newerth! Played on Grimm's Crossing, players will be tasked with destroying magical Constructs that randomly spawn around the map every 30 seconds.

To facilitate faster gameplay, the next Construct spawn point is revealed 10 seconds prior to each spawn wave; spawn points are also pinged on the minimap.

The first team to destroy [X] Constructs wins!

Each Construct carries a shop item. When a Construct is killed, its item drops into the inventory of a random player on the team that struck the final blow. If that player's inventory is full, the item goes into their stash.

Items can be traded and/or shared within teams.

Items can be picked up by the enemy team if dropped on the ground.

The items held by Constructs are determined by different time intervals:

The First 5 Minutes

At the start of a match, Constructs hold items valued around 300 — 600 gold.

Mid Game

After the five minute mark things really start to get interesting as Constructs begin to drop items valued at around 3,000 — 4,000 gold.

End Game

Party time! Once the game clock crosses twelve minutes, items dropped by Constructs hold a minimum value of 3900 gold. Ever wanted to try out a crazy item combination?

The time is now! Frankly, in many instances you won't have much of a choice.

Additional Details

The Grimm Hunt is a casual mode exclusive! Look, we know you like the competitive aspect of HoN, but due to the hectic nature of The Grimm Hunt, it won't have a ranked option.

The Constructs will scale in power as the game progress — you want the items in the end game? You're going to have to work for them!

Outer towers have been removed! With so many things going on, the removal of towers will help create some breathing room.

Construct Types

Guardian Constructs

The fatter the construct, the sweeter the rewards. Well, not really. Guardian Constructs are harmless until they reach half health. At this point, the wounded Guardian will become enraged and pounce on whoever is attacking it.

Monument Constructs

Until destroyed, Monuments are immobile. But tread lightly, because once you crack it open you'll be greeted by a slew of panicking Phantoms. This is reasonable, since YOU DID DESTROY THEIR HOME.

Drone Constructs

These bad boys are harmless — but they have great escapability due to their ability to hover over terrain. They're fast and squishy. Just like your mom. Burn.